The Haskell school of expression by Paul Hudak, Professor Paul Hudak

The Haskell school of expression



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The Haskell school of expression Paul Hudak, Professor Paul Hudak ebook
Format: djvu
ISBN: 0521643384, 9780521643382
Page: 382
Publisher: CUP


I am reading “Haskell School of Expression” (I'm considering using it as learning material for teaching beginners), and it also says (from memory, not exact quote): “You can think of values as functions of 0 arguments”. The Haskell School of Expression is quite nice and illustrates the perks of functional programming well. He has a lovely example of essentially this; I stepped through the code on (lots of) paper, and it really began to help. I think I would buy: "Smalltalk the language and the implementation" (The blue book)and "Types and Programming languages". -The Haskell School of Expression I've already read the above, so I won't buy them again. The Haskell School of Expression: Learning Functional Programming Through Multimedia Paul Hudak Cambridge University Press, Paperback, Published March 2000, 363 pages, ISBN 0521644089. Don tells me that the announcement is the all-time highest-scoring Haskell article on Reddit. Created on 03 Sep 2006, by Unknown IP Address, read more… I'm pleased to report that my review of the Haskell School of Expression: Learning Functional Programming through Multimedia just got published on Slashdot. I'm starting to work through Paul Hudak's The Haskell School of Expression and porting the code to Scala. We've I have even started learning Haskell myself, using Paul Hudak's excellent book “The Haskell School of Expression”. Have a look at Paul Hudak's book: The Haskell School of Expression. I'll use this IO code as a starting point translating his code that uses Haskell's IO monad. > http://www.cs.yale.edu/homes/hudak/SOE/ Thank you. The Haskell School of Expression. ,入門書但太冗長,讀完 前半部可跳過大部分章節. The book by Hudak ("The Haskell school of expression") appears to be the only one touching on some sort of multimedia or music interfaces. I want to make abstraction of time evolution of physical amounts with hiding each time points. I'd like to write a program for algorithmic music composition. I try to build a DSL that describes physical simulation on top of Haskell.

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